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Easy Notes Of Java programming unit-2 @Computer Diploma

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Unit – II Inheritance, Interface, and Packages

2.1 Inheritance: concept of inheritance, types of Inheritance: single inheritance, multilevel inheritance, hierarchical inheritance, method overriding, final variables, final methods, use of super, abstract methods and classes

2.2 Interfaces: Define interface, implementing interface, accessing interface variables and methods, extending interfaces

2.3 Package: Define package, types of packages, naming and creating package, accessing package, import statement, static import, adding class and interfaces to a package

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Description

2.1 Inheritance

Inheritance is a core concept in object-oriented programming (OOP) that allows a new class (the subclass or child class) to inherit properties and behaviors (fields and methods) from an existing class (the superclass or parent class). This promotes code reusability and establishes a clear “is-a” relationship between classes.

Types of Inheritance

  • Single Inheritance: A subclass inherits from a single superclass. For example, Car is a Vehicle.
  • Multilevel Inheritance: A class inherits from a subclass, which in turn inherits from a superclass. For example, SportsCar inherits from Car, which inherits from Vehicle.
  • Hierarchical Inheritance: Multiple subclasses inherit from a single superclass. For example, both Car and Motorcycle inherit from Vehicle.

Key Concepts in Inheritance

  • Method Overriding: A subclass provides its own specific implementation for a method that is already defined in its superclass. The method signature (name and parameters) must be identical.
  • final Variables and Methods:
    • A final variable can be assigned a value only once; its value cannot be changed later.
    • A final method cannot be overridden by a subclass.
  • super Keyword: The super keyword is used to refer to the superclass’s members, such as a constructor (super()) or a method (super.methodName()). It’s often used in constructors to initialize the parent class or to call an overridden method from the parent class.
  • abstract Methods and Classes:
    • An abstract method is a method with no body, only a declaration. It must be implemented by any non-abstract subclass.
    • An abstract class is a class that may contain one or more abstract methods. You cannot create an instance (object) of an abstract class. It must be extended by a subclass that provides implementations for its abstract methods.

2.2 Interfaces

An interface is a blueprint of a class. It can contain method declarations (by default public and abstract) and constant fields (by default public, static, and final). It provides a way to achieve multiple inheritance and define a contract for what a class must do, without specifying how it does it.

Key Concepts with Interfaces

  • Implementing an Interface: A class uses the implements keyword to implement an interface, providing a concrete implementation for all the methods declared in the interface.
  • Accessing Interface Members: Interface variables are automatically public, static, and final, so they are accessed using the interface name (InterfaceName.CONSTANT_NAME). Interface methods are accessed through a class that implements the interface.
  • Extending Interfaces: An interface can extend another interface. A class that implements a sub-interface must provide implementations for all methods from both the sub-interface and the parent interface.

2.3 Packages

A package is a way of organizing related classes, interfaces, and sub-packages. It helps in managing a large number of files, avoiding naming conflicts, and controlling access to classes.

Key Concepts with Packages

  • Types of Packages:
    • Built-in Packages: Packages that are part of the Java Development Kit (JDK), such as java.lang, java.io, and java.util.
    • User-defined Packages: Packages created by the programmer.
  • Naming and Creating a Package: A package is defined using the package keyword at the very first line of a Java source file. The package name convention is typically all lowercase.
  • Accessing a Package: To use classes and interfaces from another package, you can either use the fully qualified name (packageName.ClassName) or use the import statement to make the classes directly accessible.
  • import Statement: The import statement is used to bring classes from another package into the current file. You can import a single class (import packageName.ClassName;) or all classes in a package (import packageName.*;).
  • static import: This is an enhanced form of the import statement that allows you to access static members (fields and methods) of a class without using the class name.
  • Adding Class and Interfaces to a Package: To add a class or interface to a package, you simply declare it with the package statement at the top of the file. The file must be placed in a directory structure that matches the package name.

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