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Easy Notes Of Java programming unit-4 @Computer Diploma

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Unit – IV Event handling using Abstract Window Toolkit (AWT) & Swings Components

4.1 Component, container, window, frame, panel, use of AWT controls: labels, buttons, checkbox, checkbox group, text field, text area

4.2 Use of layout managers: flow Layout, border Layout, grid Layout, gridBagLayout, menu bars, menus, file dialog

4.3 Introduction to swing: Swing features, difference between AWT and Swing.

4.4 Swing components: Icons and Labels, Text Field, Combo Box, Button, Checkbox, Radio Button

4.5 Advanced Swing Components: Tabbed Panes, Scroll Panes, Trees, Tables, Progress bar, tool tips

4.6 Introduction to Event Handling: The delegation Event Model: Event sources, Event listeners

4.7 Event classes: The action event class, the Item event class, the Key event class, the mouse event class, text event

4.8 Event listener interfaces: ActionListener , ItemListener , KeyListener , Mouse Listener , MouseMotion , TextListener

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Description

4.1 AWT Components & Containers

  • Component: The base class for all AWT user interface elements.
  • Container: A subclass of Component that can hold other components.
  • Window: A top-level container with no borders or menu bar.
  • Frame: A top-level window with a title, borders, and a menu bar.
  • Panel: A simple container used to group components.
  • AWT Controls: Label (display text), Button (clickable control), Checkbox (on/off option), CheckboxGroup (radio buttons), TextField (single-line text input), TextArea (multi-line text input).

4.2 Layout Managers

  • Layout Managers: Objects that automatically arrange components within a container.
  • FlowLayout: Arranges components in a row, like a line of text.
  • BorderLayout: Divides the container into five regions: North, South, East, West, and Center.
  • GridLayout: Arranges components in a grid of rows and columns.
  • GridBagLayout: A flexible layout manager that aligns components based on a grid of cells.
  • Menu Components: MenuBar (holds menus), Menu (a list of menu items), MenuItem (an item in a menu), FileDialog (a dialog for opening or saving files).

4.3 Introduction to Swing

  • Swing: A more modern and flexible GUI toolkit built on AWT.
  • Swing Features: Lightweight components (platform-independent), Pluggable Look and Feel, richer set of components.
  • AWT vs. Swing: AWT components are heavyweight (rely on native OS components). Swing components are lightweight (drawn by Java itself).

4.4 Swing Components

  • JLabel: Displays a short string of text or an image. Can include Icons.
  • JTextField: Single-line text input field.
  • JComboBox: Drop-down list or editable field.
  • JButton: Clickable button.
  • JCheckBox: On/off option.
  • JRadioButton: A choice within a mutually exclusive group, managed by a ButtonGroup.

4.5 Advanced Swing Components

  • JTabbedPane: A component that lets you switch between different panels using tabs.
  • JScrollPane: Adds scrollbars to a component, like a text area or a table, when its content exceeds the visible area.
  • JTree: Displays hierarchical data, like files in a directory.
  • JTable: Displays data in a tabular format (rows and columns).
  • JProgressBar: A visual indicator of the progress of a task.
  • JToolTip: A small pop-up window that appears when the mouse hovers over a component.

4.6 Introduction to Event Handling

  • Delegation Event Model: A design pattern where an object (the event source) generates an event, and another object (the event listener) receives and handles it.
  • Event Sources: Objects that generate events (e.g., a button).
  • Event Listeners: Objects that “listen” for and handle specific events.

4.7 Event Classes

  • ActionEvent: Generated when a button is clicked or a menu item is selected.
  • ItemEvent: Generated when a checkbox or radio button’s state changes.
  • KeyEvent: Generated when a key is pressed, released, or typed.
  • MouseEvent: Generated when the mouse is clicked, moved, or enters/exits a component.
  • TextEvent: Generated when the text within a text component changes.

4.8 Event Listener Interfaces

  • ActionListener: Handles ActionEvent.
  • ItemListener: Handles ItemEvent.
  • KeyListener: Handles KeyEvent.
  • MouseListener: Handles MouseEvent (clicks, presses, releases).
  • MouseMotionListener: Handles MouseEvent (movement, dragging).
  • TextListener: Handles TextEvent.

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